Attributes
body4
mind6
reflex8
sense4
presence8
will6
Skills
Crafting
brew(Sense)
build(Mind)
infuse(Pres)
unmake(Will)
Fighting
shoot(Reflex)
strike(Body)
2throw(Body)
Knowledge
nature(Will)
civilization(Mind)
arcane(Sense)
spiritual(Mind)
Social
deceive(Reflex)
2sway(Pres)
2intimidate(Pres)
intuit(Pres)
2lead(Will)
Utility
medicine(Mind)
maneuver(Reflex)
navigate(Sense)
overpower(Body)
1perceive(Sense)
endure(Will)
prowl(Reflex)

Resources
Money0g
Status
Strain
0
Worn Armor
0
Temp Armor
0
Fate Tokens
0
Wounds
Minor Wounds
Major Wounds
Mortal Wounds
Character Abilities
Subclasses
Descriptors
Race Abilities
Long LivedYou have (1+tier) skill increases. Once per [Rest] you can choose to dream, sacrificing a rest action. Upon waking you remember a piece of an old life, and forget another. Move the skill increases.
FaebloodYou have vulnerability to poison damage. +Tier Strain Boxes.
The City of Frozen TowersYou gain 1 temporary armor that automatically refreshes after each rest. While it is up, once per [Scene] you have advantage on a magic check involving ice, water, or wind.
Class Abilities
No abilities selected — check abilities in the Class Reference below.
Titles
Custom Abilities
No custom abilities.
Allies
No allies yet.